Alex Preston’s Kickstarter for Hyper Light Drifter has been a runaway success. Having asked for only $27,000, he has –at the time of this writing– matriculated past the $500k mark. He is now working towards closing $600k to secure a well-earned masters degree in Kickstarter. Having backed 7 other Kickstarters himself, he is no stranger to the indie scene.
Let’s check out the description of this game from Kickstarter:
Hyper Light Drifter is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale.
Visions for this game have been fluttering in my skull for ages; something dark and fantastic, with giant forests to navigate, huge floating structures to explore, deep crumbling ruins to loot, massive throngs of enemies to rend, and behemoths both flesh and mechanical to overcome. I want it all to be as beautiful as possible, forging color with the dark and eerie wastes and intimidating landscapes. It plays like the best parts of A Link to the Past and Diablo, evolved: lightning fast combat, more mobility, an array of tactical options, more numerous and intelligent enemies, and a larger world with a twisted past to do it all in.
“A Link to the Retro”
If there has been any indie titles in the past year or so that deserve compare to A Link To The Past, it’s Anodyne. But that doesn’t mean Hyper Light Drifter can’t cash in on it’s top-down similarities. From a style standpoint, Hyper Light Drifter manages to delight the senses by maximizing a minimal palette. Along with these carefully crafted swatches of color come animations that are equally pleasant. Alex Preston credits Hayao Miyazaki of Studio Ghibli as his inspiration for being able to convey emotion through animation. If you’ve ever seen classics such as My Neighbor Totoro, or Castle In The Sky, you know just what he’s talking about. However, pixel-crafted 2D sprites are a completely different beast than cell animation. Work this clever and careful is more directly reminiscent of SNK’s King of Fighters series of 2D fighters; something that is rarely complained about and a constant source of artistic inspiration for myself. That said, don’t expect Terry Bogard to perform a Rising Tackle (↓,↑+Punch) on any bosses in this game!
Explore a beautiful, vast and ruined world riddled with unknown dangers and lost technologies. Inspired by nightmares and dreams alike.
When? how? I want it now!
2014. Yep, that’s the best release date there is for now. Preston says that a firm release date will be revealed once “resources have been assessed”. But the best news is that because of the level this Kickstarter has acheived, Hyper Light Drifter will be coming to just about every platform there is. Windows, Mac, Linux, Playstation Vita, PS4 and Ouya. However, the project is coming dangerously close to $550k which means a WiiU version will also be along for the ride.